Here’s How to Burn Wii Games on a Blank Disc – An Easy Way to Make Backups!

How to Burn Wii Games on a blank disc

If you’re lucky enough to own a Nintendo Wii, you might have wondered if it’s possible to burn wii games on your computer. This question has been raised many times so we thought we would share with you how it can be done.

If you want to copy a Wii game, you can’t do it using your ordinary computer software. This is because ordinary software can’t read game discs. It might sound funny, but your computer just can’t make sense of the data on the disc at first. You will need special software for this function.

Thankfully, there are now companies that have developed specific game copying software that makes it possible for your computer to “make sense” of what is on the disc. This makes it possible to burn Wii games with your computer and burner.

An important note – Software companies who develop these kinds of programs intended it for legal production of Wii games. If you purchase a Wii game and you want to copy it for backup purposes only, you can legally use this software. This article isn’t promoting any illegal production of games.

How do you use the software?

The software works in a simple way; it is like burning a music CD. As soon as you install the program, it will start to work automatically. You just need to open it up when you want to backup a game.

You will simply insert the game in your disc drive and your computer system will create a disc “image”. When you put in a blank CD, the system will automatically copy the game to the CD.

When you purchase a software program like this, make sure that you get a moneyback guarantee. This just gives you a little piece of mind on the offchance the program doesn’t work on your computer.

Also, don’t pay too much! That might sound obvious – you are obviously looking for the best deal. However, we have seen some programs cost over $90 – this is way too expensive. You can find a program that lets you burn Wii games for less than $50 quite easily.



Source by Cam Halladay

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